Alien Deathstorm is the next game from Rebellion, with the Sniper Elite, Zombie Army, and Atomfall studio revealing their new first-person action horror project during the latest Xbox Partner Preview.
Set on a remote off-world colony being ripped apart by a catastrophic storm and alien creatures, Alien Deathstorm is scheduled to launch in 2027 for Xbox Series X|S, Xbox on PC, Xbox Cloud, PC via Steam, and PlayStation 5. Rebellion also confirmed that the game will arrive on Game Pass on day one.
Rebellion shifts into first-person sci-fi horror
With Alien Deathstorm, Rebellion is moving away from the military sniping and undead action it is best known for and into something more claustrophobic. The game puts players in the role of a Combat Engineer, a trained first responder sent to investigate a remote colony after all communication suddenly goes dark.
That setup gives the game a solid starting point. You are not arriving as a soldier in the middle of a planned operation. You are showing up late and underprepared, walking into a situation that has already collapsed. That makes Alien Deathstorm feel less like a straight combat shooter and more like a survival scenario where the job falls apart the second you land.
A rescue mission turns into a fight to stay alive
According to Rebellion, the colony is already being destroyed by the Deathstorm by the time players arrive. That means navigating an environment being torn apart in real time while dealing with alien threats, and whatever happened to the people who were supposed to still be there.
That is the most promising part of the pitch. A setting where the environment itself actively fails can build a lot of tension, especially in a first-person horror game. If Rebellion leans into collapsing infrastructure, limited safety, and the feeling that the colony is breaking down faster than you can understand it, Alien Deathstorm could have a stronger identity than a standard sci-fi monster shooter.
Alien Deathstorm makes it clear that what starts as a rescue mission quickly becomes a survival story. That is familiar ground, but it works when the setting does enough heavy lifting.
Day one on Game Pass gives it a strong opening
One of the key details here is that Alien Deathstorm will launch on Game Pass on day one. For a brand-new IP, that helps. It gives the game an immediate wider audience and lowers the barrier for players who are curious about Rebellion, trying something different, but not yet fully sold on the concept.
It also suggests Microsoft sees some value in the project, especially with the reveal happening during the Xbox Partner Preview.
Rebellion has more to prove here
The concept is good. The question is execution. Rebellion has made reliable action games for years, but Alien Deathstorm asks for a different kind of pressure. First-person horror relies much more on atmosphere, pacing, and restraint than the studio’s usual work.
That does not mean it cannot pull it off. It just means this game will need more than a grim setting and aliens to stand out. The destructive storm, the isolated colony, and the Combat Engineer angle are all good pieces. Now it needs the rest of the game to match them.
Rebellion says it will share more on Alien Deathstorm soon.



